A compilation of pics from my tumblr feeds
Monday, 23 November 2015
Planes n' Things
Labels:
Concept Art,
Digital Work,
Vehicle Concepts,
Weapon Concepts
Friday, 9 October 2015
Octoartillery
Labels:
Concept Art,
Digital Work,
Vehicle Concepts,
Weapon Concepts
3D printing experiments
I've taken the plunge and invested in a 3D printer, so I've spent the last fortnight experimenting with it.
I didn't really have a reason for this - I was just trying to find out what the printer could do.
Since I had the file, I tried printing the papercraft experiment dragon head. After 3 or 4 failed attempts, I managed to get a successful print.
A friend at work asked if I could make him a tracker for his D&D game. This was what I came up with after a couple of hours.
I didn't really have a reason for this - I was just trying to find out what the printer could do.
Since I had the file, I tried printing the papercraft experiment dragon head. After 3 or 4 failed attempts, I managed to get a successful print.
A friend at work asked if I could make him a tracker for his D&D game. This was what I came up with after a couple of hours.
Saturday, 26 September 2015
Greebling Practice - stage 5a
Landing Gear Turnaround from Daniel Rolph on Vimeo.
Animation showing the rigged landing gear deploying.
Thursday, 17 September 2015
HMPGM
The next evolution of Smart Bomb, able to access specific rooms through air conditioning ducts and the like.
Sunday, 13 September 2015
Greebling Practice - stage 5
First attempt at landing gear - simple telescopic design. Unfortunately, it looked to flimsy for the size of the ship, so was ditched.
2nd try - a sturdier-looking double-folding design, with twin shock-absorbers.
Sunday, 6 September 2015
Greebling practice - stage 4
The upper surface is more-or-less fully panelled, so starting work on the underside.
Also, I've substituted an occlusion pass for the wireframe, as the wireframe was getting so dense it was hiding details
Saturday, 5 September 2015
Thursday, 3 September 2015
Greebing practice - stage 2
I've tweaked the turret design, and added all the greebles from the concept painting. Next - the other side of the ship
Monday, 31 August 2015
Greeble Practice - Block out
Decided to turn the greeble-practice ship painting into a model
Currently I've finished the block out, with the major shapes. I'm trying to treat it a bit like building a physical model, so bits like the ridged pipe are already done.
Currently I've finished the block out, with the major shapes. I'm trying to treat it a bit like building a physical model, so bits like the ridged pipe are already done.
Saturday, 25 July 2015
Thursday, 16 July 2015
Sunday, 12 July 2015
Tuesday, 7 July 2015
Sunday, 5 July 2015
Basic Reaction Illustration
Basic Reaction Kinematics illustration from Daniel Rolph on Vimeo.
A short video done to illustrate how raising the temperature increases the rate of a chemical reaction.
Maya & After Effects
Tuesday, 13 January 2015
Pelican & Puffin V/STOL
Two related aircraft designs - trying to keep a family resemblance whilst keeping the silhouettes distinct
Puffin Scout/Light personnel transport V/STOL |
Pelican Light Transport V/STOL |
Monday, 12 January 2015
Maya to Papercraft Experiment
I wanted to try and turn a 3D model into a physical model, so I gave it a go.
First step was to make a simple model (above). Then, each face had to be individually mapped, using planar mapping with "best plane" selected; and projection width & height set to 10
Unfortunately, this just produced 329 separate faces that needed to be joined into a net that could be build, and that was a process of trial and error - the first attempt turned out to be unbuildable.
2nd attempt at a net (this one turned out to be buildable) |
I attempted to make a sturdier version out of plasticard, but 2mm polystyrene sheet proved a bit too thick.
Friday, 9 January 2015
Thursday, 8 January 2015
World Arrows
World Arrows from Daniel Rolph on Vimeo.
This is done entirely in After Effects and Photoshop - there are over 180 layers in total, in over 60 different precomps. On the other hand, each arrow can be adjusted individually.
Knight Concept
This developed from a doodle of a helmet - see below
I really wish I'd used references when trying to draw the horse now |
Wednesday, 7 January 2015
Airport Plein Air
This was done at Heathrow terminal 2, waiting to catch a plane (in fact, it turned out, the plane I was painting). Total time ~ 60 minutes
Tuesday, 6 January 2015
New Year, New Start
I can't believe it's been over a year since I last updated this blog. However, it's time to fix that - starting by uploading the stuff I did last year.
First up, some random robots
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