To get some more practice at hard surface modelling in ZBrush, as well as 3D printing prop guns, I decided to have a go at a Warhammer 40,000-inspired laspistol.
My first attempt at molding & casting from a 3D printed master- a nice chunky atom-punk ray gun.
The design was modelling in Fusion 360, with ZBrush used for the more organic shapes & texture of the hand grips.
As you can see, there was an... issue... with the print. I didn't put enough supports on the free elbow (there were only 4) so it separated from the supports and got stuck to the build plate until it intersected with the rest of the print.
The solution involved printing a replacement arm, and then some careful work with a razor saw and emery board to match up the join.
Lessons Learned
More supports during printing. This was partly due to not realising that the model wasn't on the build plate in meshmixer (I had the built plate hidden) so automatic support generation didn't work.
I'm using ZRemesher for too long. ZRemesher is for producing the basic mesh, and then I should switch to subdividing to add more detail
When posing, I should double check that a pose is possible for actual humans, not just my mannequin. Trying to get your arm into that position is murder on your rotator cuff...