Showing posts with label Concept Art. Show all posts
Showing posts with label Concept Art. Show all posts

Wednesday, 20 May 2020

Tuesday, 2 July 2019

Light PanzerMech


To learn more about hard-surface modelling in ZBrush, I decided to have a go at sculpting an old concept for a dieselpunk mech.



Finished Sculpt



And for fun, a blueprint-style render

Rigging & Animation

Once the sculpt was finished, I exported a lower-detail version to Maya so that I could rig it and animate a walk cycle.

PanzerMech walk cycle from Daniel Rolph on Vimeo.

Tuesday, 12 February 2019

2019 art-a-week 1-6

This years new-years resolution was to put up one "art" a week
Week 6, and I'm still on track

Friday, 23 November 2018

Planes n' Things 2018

Since the end of the year is approaching, here's a selection of stuff from this year's tumblr feeds