Next I have to work out how to split it up for printing...
Thursday, 28 November 2019
1950s Atompunk Raygun
Next I have to work out how to split it up for printing...
Sunday, 20 October 2019
Heavy Laspistol IRL
Friday, 9 August 2019
Heavy Laspistol
To get some more practice at hard surface modelling in ZBrush, as well as 3D printing prop guns, I decided to have a go at a Warhammer 40,000-inspired laspistol.
Tuesday, 2 July 2019
Light PanzerMech
Finished Sculpt
And for fun, a blueprint-style renderRigging & Animation
Once the sculpt was finished, I exported a lower-detail version to Maya so that I could rig it and animate a walk cycle.PanzerMech walk cycle from Daniel Rolph on Vimeo.
Labels:
animation,
Concept Art,
dieselpunk,
Maya,
Vehicle Concepts,
walk cycle,
Weapon Concepts,
ZBrush
Monday, 27 May 2019
ZLE-P1 PDW
Trying to learn a bit more ZBrush through the magic of YouTube tutorials
And if I've done this right, you'll be able to look around a lower-poly version of the model below
And if I've done this right, you'll be able to look around a lower-poly version of the model below
Tuesday, 14 May 2019
Atompunk Raygun Prop
My first attempt at molding & casting from a 3D printed master- a nice chunky atom-punk ray gun.
The design was modelling in Fusion 360, with ZBrush used for the more organic shapes & texture of the hand grips.
3D printed master (after filing & sanding) |
Mold & finished project |
Tuesday, 26 March 2019
Tuesday, 12 February 2019
2019 art-a-week 1-6
Labels:
Concept Art,
Digital Work,
Vehicle Concepts,
Weapon Concepts
Saturday, 12 January 2019
Atompunk Pistol Blueprints
I just found out that Fusion 360 lets you generate blueprints easily, so here's a preview of my next 3D printed prop project
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