Friday, 17 September 2010

creature feature

had an idea about the teleporter chimiric project, so did quick speedpaint (I got peacock).  Unfortunately, it looked a lot better in my head :(

5 comments:

  1. Hey dude, looks cool, and for a quick portrait, it's got your likeness. I'd really suggest, before you do visual stuff, go do lots of research, visual and factual on your animal. Find our about their anatomy etc. I was chatting to Phil this evening and he said he really doesn't want to see "people with bits of the animal stuck on". I think he's looking more for an amalgamation of anatomies and design.

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  2. thanks for the tip, I must admit I hadn't thought about that line of thought yet. This was more a "transitional" idea, with the feathers having grown through the skin. Now that I think about it, it's probably based on the transformation of Howl in Howl's moving castle, but that was a subconcious thing

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  3. Like Sketch said (Sketch you're Jon too right?) - You ought to disect the creature you got and find out about it's structure. Skeleton, musculatory system etc, and find ways you can blend that with the Human structure. Do it in convincing, believable ways.

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  4. ... but, it's great that you got that portrait up nice and early, because of the feedback forum it created; Jon and Jon are right, in so much as there is a challenge on the brief not to 'dress up in the skin of an animal' but rather build the chimera from inside out; understand your internal structure - understand the peacocks; look for similarities and discrepancies; look at things like body-mass and the musculature; it maybe that your final self-portrait is something you can't yet visualise because you don't know enough yet - let an innovative and original approach be born from the 'problems' of combining two disparate life-forms...

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  5. I see... things like the fused radius and ulnar that birds have, that sort of thing?

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