Definitely, definitely your initial concept style, that one looked more surreal and free, like the concept would take you on a journey through the human body which makes it fun and interesting
Hmmm - well, I prefer this one. I like the junking of the 'real' and the confidence of asserting this information in a 'cg' space; there is a debate, isn't there, about the 'point' of mustering all that energy to make 'cg' look like 'something else' - when a bold, graphical 'white space' approach opens things up much more in terms of design and the actual 'point' of cg - which is that it needn't exist in a recognisable space.
@Phil: that was the thought that occurred to me - whenever you hear CG you automatically think of photoreal special effects and the like - and then there's the thematic tie in between pared-down visuals and clean, clear information telling, like the old 50s and 60s educational films
Definitely, definitely your initial concept style, that one looked more surreal and free, like the concept would take you on a journey through the human body which makes it fun and interesting
ReplyDeleteHmmm - well, I prefer this one. I like the junking of the 'real' and the confidence of asserting this information in a 'cg' space; there is a debate, isn't there, about the 'point' of mustering all that energy to make 'cg' look like 'something else' - when a bold, graphical 'white space' approach opens things up much more in terms of design and the actual 'point' of cg - which is that it needn't exist in a recognisable space.
ReplyDelete@Phil: that was the thought that occurred to me - whenever you hear CG you automatically think of photoreal special effects and the like - and then there's the thematic tie in between pared-down visuals and clean, clear information telling, like the old 50s and 60s educational films
ReplyDelete