Showing posts with label Turnarounds. Show all posts
Showing posts with label Turnarounds. Show all posts

Friday, 15 June 2018

ZBrush hard surface practice - 2018/06/14


Doodling around in ZBrush while watching the pixelogic classroom videos on hard surface modelling and ended up with this vaguely Art Deco/Streamline Moderne robot

Monday, 11 June 2018

Transcription - Character bust

ZBrush practice, using a character design from a friend

Source

ZBrush model

 

 Turnaround showing the polygroups

 3D print









Printed size ~12cm tall.  Main sculpt printed using SLA printer at 50 micron layer height, Stand printed using FDM printer at 100 micron layer height.

Sunday, 15 April 2018

Creature design - digital to physical

Concept doodle  (I may have been watching a lot of paleontology videos on youtube...)
Since I'd just updated to ZBrush 2018, I thought I'd use this as a test piece.




(Sculptris Pro is an awesome feature)
Next step was to add a base (for stability) and slice the model up into 4 parts - base/legs, tail, torso, and neck/head.
After hollowing and adding supports, I printed that parts and assembled them.
 
 
 



I glued the parts together with superglue, then filled the gaps with photocuring resin. I also had to file some parts where they didn't quite line up properly.
With a Figure-Kun mannequin to show scale



Friday, 18 October 2013

Henry Moore Golem - Final






(Trying out something a little different from the usual crossfade unpacking - what do people think?)