Since the whole idea behind my Major project was that the model was meant for a 2D animation, it seems a bit of a shame that there are no composite 2D/3D images of it. As a result, and because I actually want to see some composites too, I'm going to try and produce at least 1 fake animation cel - this will of course mean painting up a background (which is going to be an interesting challenge), but to test the basic principle I thought I'd try adding a crewmember in first.
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Yes, they really are to scale |
On a related note, I'm going to try and use one of the colour-calibrated monitors that photography apparently has to get the rendered colours to match up with what I have in my head.
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