Sunday, 8 September 2013

Henry Moore Golem WIP

Spent most of today trying to get to grips with the idiosyncracies of floating-point displacement maps (once you get used to them, it's certainly easier than the old 8-bit format); I did at least manage to get the head done for use as a test.

The eventual plan is for the engravings to glow with the magic that animates the golem.

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